Review: Zen and Slow Games
Abstract
Review: Zen and Slow Games, by Víctor Navarro-Remesal. 2026. The MIT Press. 224 pp.
References
Navarro-Remesal, V. (2016). What’s zen about zen modes? Prajna knowledge versus mindfulness in game design. Philosophy of Computer Games Conference, Malta.
Navarro-Remesal, V. (2018). Zen in the art of gaming. CEEGS 2018, Academy of Performing Arts, Prague, Czech Republic.
Navarro-Remesal, V. (2023, May 19) Zen modes & slow gaming. Historia y mecánicas de la calma jugable [Zen modes & slow gaming. History and mechanics of playable calm]. Seminario de Cultura Visual y Medios de Masas [Visual Culture and Mass Media Seminar]. Jaume I University. https://www.youtube.com/watch?v=jV5Klkh2qe4
Navarro-Remesal, V. (2026). Zen and slow games. The MIT Press.
Navarro-Remesal, V. & Terrasa Torres, M. (2024). Healing a life out of balance: Slowness and ecosophy in Death Stranding. In op de Beke, L., Raessens, J., Werning, S. & Farca, G. (Eds.), Ecogames: Playful perspectives on the climate crisis (pp. 223-238). Routledge.
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Copyright (c) 2026 Ruth García Martín

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