A Place to Survive
OMORI Through Bronfenbrenner’s Ecological Systems Theory
Abstract
This research delves into the narrative of the role-playing game OMORI (OMOCAT, 2020). We use Urie Bronfenbrenner’s (1979) ecological systems theory as an analytical framework to investigate character portrayal and development. Our study employed descriptive and interpretive qualitative methods and used a three-phased approach to scrutinise OMORI’s narrative, expound and dissect character portrayals within their broader contexts, and note important character developments throughout the game. Our findings highlight the substantial influence of immediate and non-immediate external environments—family dynamics, societal norms, and cultural elements—on the development of the primary characters within OMORI’s narrative. More specifically, this paper emphasises the roles of culture, capitalism, and religion within the game. The study’s significance lies in its presentation of interconnected relationships among the systems posited by Bronfenbrenner. We offer insights for further research studying games through their socio-historical contexts and scrutinising characters’ backstories. This is particularly relevant where it has been theorised that youth in advanced capitalist societies might be swayed by cultural values that affect their well-being and life contentment (Butler, 2021).
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