Enter the Backrooms of Tattva Bhoomi

An Educational Game for Middle School Students in India

Authors

  • Chaitanya Solanki Mahindra University
  • Deepak John Mathew Indian Institute of Technology Hyderabad

Keywords:

Game design, Game design for learning, Game-based learning, Indian education

Abstract

This paper outlines the development process of Tattva Bhoomi, a game-based learning application developed by the authors and designed to teach chemistry concepts to middle school students in India. The paper begins with an overview of the design considerations that guided the game’s development. Additionally, the paper elaborates on the iterative creation of prototypes at different phases and how gradual improvements were integrated. After providing a walkthrough of the entire gameplay, Tattva Bhoomi’s potential is assessed using the criteria established by Solanki and Mathew (2021) for the efficient development of educational and multimedia games.

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Published

2024-11-19